Tarbosaurus

Tarbosaurus is a Fire/Earth attributed Prehistoric card made by DinoFlame. It is a fairly strong card with a rather useful ability in Rex Intimidation.

Rex Intimidation
When this card is played, your opponents' cards become paralyzed for one turn. Also, if your opponent plays another card while this card is on the field, your opponents' card becomes paralyzed for one turn.

Mongol Roar
Flip a coin. If heads, the target is forced to retreat next turn. If tails, you must wait a turn before you can use this ability on that target again.

Desert Bite
If the target of this attack is retreating, this attack deals 140 damage.

Origin Information
Tarbosaurus is a large tyrannosaur from Cretaceous Asia, effectively the local equivalent of the North American Tyrannosaurus rex. It has -and continues to be- debated if Tarbosaurus isn't in fact the same as Tyrannosaurus. As things currently stand, Tarbosaurus still holds a genus of its own and is simply considered to be closely related to its North Armerica cousin.

In the humid floodplains it inhabited, Tarbosaurus was quite certainly an apex predator. The habitat would have provided it with varrious sources of large prey items, including hadrosaurs and sauropods. Chances are it had little competition, as similarly sized theropods in the area such as Therizinosaurus and Deinocheirus were likely herbivorous and omnivorous respectively.

Using Tarbosaurus
Rex Intimidation makes Tarbosaurus a very useful card, as it basically gives you a free turn. One good tactic would be to use it alongside a card with even more attack power, such as a sauropod for example, and plow over anything your opponent plays before it can react. Another thing you can put to use is its Mongol Roar ability. Aside from the possible strategic advantages there are from making the opponent retreat, it also gives Tarbosaurus to show off the full power of Desert Bite. Alternatively, you can also pair Tarbosaurus up with another card capable of forcing the opponent to retreat to increase your chance of success.

Defending against Tarbosaurus
A card immune to paralysis, such as Archelon, is a good choice for getting past Tarbosaurus' Rex Intimidation. Lacking that, you'll probably need something that's sturdy enough to take a hit so it can dish one back out. Of course, Tarbosaurus being partly Earth attributed, you could also take advantage of one of the pterosaurs out there who are immune to Earth cards/their attacks.