Titanopteryx

Titanopteryx philidelphiae is a fourth musketeer of sorts to the major trio of pterosaurs, including its valid equivalent, and was created by Clockwork.

Nomen Dubium
This card can not be targetted by Prehistoric Cards

Über Alles
Earth, Lightning, and Wind attributes are destroyed when this car is on the field, and their HP is added to this card's total.

Heavens' Crack
This moderately powerful attack has no additional effects.

Origin Information
Discovered in the midst of World War II in Jordan, Titanopteryx was given its name in 1959. It then gave its name to its family, the Titanopterygidae, and making it one of the few invalid species to give their names to larger groups. In the 1980's, it was discovered that Titanopteryx was a genus of fly named before the war, making the pterosaur invalid. It was renamed Arambougiania, in honor of the scientist who originally named Titanopteryx, Camille Arambourg. Titanopterygidae then followed, being renamed to Azhdarchidae, the family of the largest pterosaurs.

Using Titanopteryx
Titanopteryx is the bane of any Wind, Lightning, or Earth attributed card, destroying them just with its presence. This can optimally be used to turn Titanopteryx into a tank, by playing it while your enemy, or you, if you'd like to sacrifice the cards, have Herding sauropods on the field, especially an Epic card with Massive Herds.

Defending against Titanopteryx
Titanopteryx is rather unimpressive stats-wise, and stays that way so long as you don't let it destroy any cards with its ability. A powerful, non-Prehistoric Fire card will do the trick to bring it down.